Psyonix is currently “actively” porting Rocket League to Unreal Engine 5, but says this is a “long-term project” and will take some time.
Rocket League’s potential switch to Unreal Engine 5 was seen with a job posting for Marketing copywriter dWhich door u/ryangoldfish5 on Reddit It was shared, stating that this new Epic Games/Psyonix employee will help “transfer Rocket League to UE5.”
“The marketing team continues to build in support of Rocket League initiatives, as well as future Psyonix projects including Rocket League: Sideswipe and Rocket League transition to UE5.”
The phrase about Unreal Engine 5 has since apparently been removed from the post, but Rocket League Senior Community Manager Devin Connors responded to the u/goldfish5 post, confirming that the news is true.
Connors wrote, “By improving the technology behind Rocket League, including the use of UE5, is something we’re actively working on. This is a long-term project, and we’ll release more when we’re ready to release players to see what’s coming.”
This good news for Rocket League fans comes after the announcement that PlayStation players can now play Rocket League on PS5 with a refresh rate of 120Hz.
We’ll have to wait a little longer before seeing Rocket League on UE5, but we’ve already seen other projects through the engine like The Coalition, Ancient Valley and Lumen in the Land of the Nantes from Epic Games itself, en The Black Legend: Wukong.
In May 2021, it was announced Epic Games announced that Unreal Engine 5 was available in early access, So it is likely that other games will follow this new technology.