Kingdom Come: Deliverance 2 scales smaller due to the weakness of the Xbox Series S

During a recent event in the Czech Republic, Producer Kingdom Come: Redemption 2 He said the size of the game is smaller than one might like given the technically weaker Xbox Series S console. An example of this is that a chain is only as strong as its weakest link.

As a reminder, Microsoft requires that games with the same basic gameplay features be able to play on both Xbox Series games that also encountered issues. For example, Baldur’s Gate 3 couldn’t get its split-screen co-op mode to work on Xbox Series S, meaning the game couldn’t be released for Xbox for a long time.

Although many developers don’t really have to make major modifications due to the Xbox Series S, this is sometimes the case, as is the case now with Kingdom Come: Deliverance 2. The 10GB of RAM will not The one in the Xbox Series S is enough to handle the game world to achieve what was initially envisioned, but since the Xbox cannot be dropped as a platform, the size of the game world had to be adjusted negatively.

Kingdom Come: Deliverance 2 will of course still offer players a strong open world, but it seems smaller than it would be if one didn’t have to take the Xbox Series S into account, so the question is slowly starting to emerge as to whether Microsoft will meet the requirement of parity between the Xbox

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Winton Frazier

 "Amateur web lover. Incurable travel nerd. Beer evangelist. Thinker. Internet expert. Explorer. Gamer."

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