Ratchet & Clank: Rift Apart PC Benchmark with Nvidia GeForce

Ratchet & Clank is a popular game series for PlayStation, the latest part of which is Rift Apart ported to PC by Dutch company Nixxes. The game itself was already known on Sony’s console for its excellent graphics quality, and with the influence of Nixxes, the PC version is expected to be improved to a high level.

Ratchet & Clank: Rift Apart runs on the Insomniac Engine, which was used for Spider-Man Remastered, among other things. This game also introduced ray tracing support, which is not only the case for Nvidia and Intel in Ratchet & Clank after the patch, but it is also supported on AMD Radeon cards. More importantly, the Rift Apart can also take advantage of DirectStorage 1.2, which reduces load times on faster SSDs by as much as Decompress assets It is powered by the GPU instead of the CPU.

The game also offers extensive support for available upgrade technologies. For example, there’s a choice of DLSS 2, DLSS 3 Frame Generation, Intel XeSS, and AMD FSR 2.1, as well as Insomniac Games Temporal Injection for the same engine. Also remarkable is that Ratchet & Clank: Rift Apart on PC takes up less than 39GB of storage space, which is very little for modern PC games. System requirements for minimum and maximum settings vary widely, which is reason enough to benchmark this game on our reference systems.

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Winton Frazier

 "Amateur web lover. Incurable travel nerd. Beer evangelist. Thinker. Internet expert. Explorer. Gamer."

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