Developer Cloud Imperium Games has now raised an unprecedented $400 million for space trading and combat simulation Star Citizen – a game that has been in development for nearly a decade.
According to Star CitizenThe game has now made over $400 million through fans. Despite the community’s generosity, Cloud Imperium Games has not yet offered a full version of the game. The crowdfunding campaign began in 2012 – the same year that Bethesda released Dishonored and Ubisoft caused a stir with Far Cry 3.
This could be because there is a huge list of ‘stretch goals’. The developer has targeted $63 million. This amount was already achieved in 2014.
last year Star Citizen creator Christopher Roberts explained to fans That the features that fans promised a few years ago were not “delusions” and that it would not take “ten to twenty years” to implement them in the game. Since then, the developer has made an effort to keep fans updated with the latest upcoming changes to the game – CIG’s latest update was released on November 17th and included some notes that indicate this. Dive into the latest game alpha design.
Despite the updates, the frustration surrounding the game is huge. A Reddit user reported the company to UK Advertising Standards Agency Because of the lack of transparency in the sale of the game’s “concept ships.” Then the studio received a warning from the ASA that it needed to be more transparent in the future.